• Archive for November, 2011

    Understanding how Timer works in actionscript 3.0

    by  • November 13, 2011 • Titbits

    Before getting into how timer works, lets take a look on why do we need timers. In developing games sometimes you have to carry out  some tasks periodically e.g. You want to display a timer running for a player in a turn based game. Every 15 minutes you want to update hunger level of...

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